Welcome to Augmented World

Augmented World is a programming, Mixed reality and game creation portfolio.

This portfolio has a mixture of demos and finished products. The demos are mostly VR related, where as the finish game products can be found on Google Play (see info below).

The games and apps on shown on this site are created by Jacob Sims, in collaboration with other artists who help contribute assets such as models, music and support.

Seagull Simulator

Seagull Simulator is a free to play game on Android systems available from google play.

It was initially released in September 2018 in a half completed state which didn't do too much or look too great to the user.

The reason Seagull Simulator was released in such a state was because i was in between retail jobs trying to get "something" out on the portfolio. 

 

However in 2020 Seagull Simulator got revisited and updated to "Version 1.34" (as of September 2020). The city map was overhauled, the mechanics were tweaked and updated, a new soundtrack, updated UI and generally updating Seagull Sim so it can run on x64 bit systems which Google Play is very keen on only supporting (phasing out x86 based apps).

 

Overall i am proud to call this Game one of my own since the update. For a mobile release its as full as i can make it. Ideas have been discussed about a PC port of the game, which is interesting to consider. But not likely. 

MasterCore Was Programmed by Jake Sims.

Art assets provivded by Tautvydas Katkevicius.

Music and SFX provided by Michael Harley

MasterCore

MasterCore is a free to play game available on Google Play.

In early 2020 i learnt that most of my Augmented Reality portfolio no longer worked due to outdated 3rd party support. 

As a result i started rebuilding the portfolio with small mini games, this game being one idea ive kept coming back to in the past few years. 

The idea of the game is to stay in the arena and take down the 5 levels of MasterCores defences, if you succeed there are unlockables and time trials to beat. 

MasterCore Was Programmed by Jake Sims.

Art assets provivded by Tautvydas Katkevicius.

Music and SFX provided by Michael Harley

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